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Old October 14th, 2004, 12:24 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: SE5, Tell Aaron what\'s on your Wish List

OK I cant read the 103 pages here so here is my list so far and others can tell me if its all already been covered or I just failed to RTFM:::

a button to copy enemy designs

when someone surrenders to you, a way to find them quickly on the map. Maybe have "go to" take you there from the announcment

when selecting star charts, let hovering show it on the map

a way to select large batches or even all for things like tech and star charts

a placeholder for worlds which should not build (at the moment I make a mine named "place holder" and put the queue on hold so I can tell in the menu displays not to keep checking it

maybe a "build item" meaning "concentrate on population increase" like Master of Magic had

non-gui command-line hosting on linux

let me name my ship when I add it to the queue (would be great for reminding me WHY I built that colony ship)

hitting the HOME button should go to the home world

flags are hard to read in the charts. hovering a flag should give a pop-up help of the empire name

a Magnetic component for mines. By itself it could create a "spy bug" which attaches itself to visiting ships. With a bomb it could become a delayed mine you could set off at a time of your choice. Possibly scanners or visitng a shipyard would remove them (yes I got the initial idea from someone else)

the "upgrade facilities' button lets you quickly check a plaet for upgrades. Can we get an "upgrades" button for ships and units?

Shft-Click and Ctrl-Click to work in all selection menus for mass selecting

Double-clicking should serve SOME purpose for everything. A good-guess at a result at least. For mines and satellites maybe the scrap menu, unowned ship maybe the enemy fleets screen to see if you know its makeup, owned planet maybe the construction queue, a sun could bring up the notes screen on the system,

Its slightly irritating that if roman numerals are going to be used, then can the displays sequence it numerically instead of alphabetically? IX does not come before VI

a cheap "drop colony" for colonizing moons or from a spaceship shipyard. No engines or crew, just a drop box. Or maybe a 1-engine limit on it. At the moment I build them but it doesnt seem to give much of a speed or price break. Maybe even a cheap engine that wont warp

all settings in the AI files should mean something. Allow an AI to be affected by government types, leader titles, planet/environment types, everything in case a player wants to write the ai files that deep. Such as a race which does not tend to want to help a nation which has the same planet preference as they do or dislikes dictatorships.
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