Quote:
ZeroAdunn said:
Replace atmosphere types with a slider. There would be the atmosphere types (oxygen none argon methane hydrogen etc,) each representing a number. Your race would then have a number on the slider. The closer a planets slider is to yours, the more facilities/population you could have, the easier it would be to mine, the faster your population would reproduce. Eventually, the planets slider gets so far away fromy your number the colony becomes domed, or you can't colonize at all.
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If this was done I would still like to see the planets appearance be color controlled based on atmosphere. I see that the basic planet images did this abit anyway. If I get around to it I might provide a test run in a thread or someone else can.
Oxygen has been fairly decided as blue/green, Carbon Dioxide alot of green, Methane purple, None grey, etc etc. If a planets geographical appearance was set by the bitmap but the colors used were slid to show atmospheric changes then I THINK the effect would work. The change in appearance is quite drastic and impressive.
Instead of using the same images with different colors as has been done a bit now, the images could be gray-scale and used as apparently seperate images for each of the environments. It would provide a much larger variety with a much smaller library. But the effect of this is hard to see unless someone actually tries it and Posts a thumbnail set.