Quote:
Caseus said:
Next: any thoughts on playing Vanheim versus 7-8 impossible opponents on a large map? I was thinking Indies at 9 to slow the AI down, and avoid Ctis and Ermor because they love casting Burden of Time. I usually play with site chance set to 75, and random events on rare.
Caseus
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I'd suggest Inland map with 13 impossible AI (no water nations and no Ermor) with indy in 5-7 range. It usually produces good game.