Re: this Strategy must be broke
Thats what Im thinking. Even with added cost the other advantages seem to make it a viable tactic. You are training while you are "building" most of the ship. Plus you can quickly have a number of back locations whip off these shells and send them forward to be an "impressive" fleet (the other guy doesnt know they are shells). It seems to work to stave off the AI. Possibly human players also.
Ive also discovered that by building the ship this way Im ending up with better ships. By the time they are at the front I have already upgraded the end design once or twice. So instead of taking 1.2 to build a ship that is out of tech when its done; Im whipping out shells in .3, moving them forward, and then retrofitting them into the best I have available.
It also lets me put my newly researched ship size (apparently) into my fleets much quicker.
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