Quote:
Jack Simth said:
It would seem to be - if all you do is skim it. If, instead, you actually read through it, you will notice that it is solely concerned with things during gameplay - the bonuses or penalties the different statistics yield, how an action is rolled, how multipliers work, how fractional results work, descriptions of the stats, and the like; it does not cover deciding on the stats of the character to begin with, nor starting capital for purchasing basic equipment, or any other pre-game stuff. It's possible that it is a deliberate omission on the part of Wizards of the Coast, either as a marketing ploy or as a method of not limiting the game master.
Narf: Yeah, that's pretty much what I meant. Also pretty much what I was looking for, although the starting cash portion still needs to be addressed.
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Huh. Tricky bastards. The attached word document is the section that preceeds chapter 1 in the PHB (and no I didn't type this up...).
There is a table for starting money in the Equipment chapter. Was this ommitted as well? Just for completeness...
TABLE 7–1: RANDOM STARTING GOLD
Class Amount (gp)
Barbarian 4d4 x 10
Bard 4d4 x 10
Cleric 5d4 x 10
Druid 2d4 x 10
Fighter 6d4 x 10
Monk 5d4
Paladin 6d4 x 10
Ranger 6d4 x 10
Rogue 5d4 x 10
Sorcerer 3d4 x 10
Wizard 3d4 x 10
By the way, this is a much nicer SRD site, as it has everything in HTML rather than files to download (handy for web browsing anyways):
http://srd.pbemnexus.com/home.html