Quote:
Will said:
Once the shells are built, they start costing maintainence, and in vanilla SEIV, that equates to the cost of a new shell about every six turns IIRC.
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Without any maintenance bonuses, you pay 25% of the cost of every ship (which is not mothballed), every turn. A measely 500 racial points gets you a score of 110 in Maintenance Aptitude, which drops the rate to 15% of ship cost paid every turn... Pretty silly, but Aaron never wanted to fix this in SE4...