Re: MP Game (open) - Cradle/De-celerating Schedule
I think that Zombie has the right of it. Two turns per day is bad enough without the host times moving around. The way it is scheduled now, I will be able to take both my turns in the afternoon, and not have to be awake at weird hours for the second one.
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Wrath them 'till they glow, and arrow them in the dark.
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