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However, I do recommend special mounts for colony modules for use with colony ship hulls a la adamant mod.
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And then AI will be suffering from the "2 colony modules per coloniser" bug.
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Did you by any chance start with high tech start?
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Low tech start. Racial troops are not availiable for every race. Just you can see all racial troops tech then looking for Construction 1 research results. That's why I said it was a minor visual annoyance (initially I posted that racial troops are availiable for all, but it was a mistake).
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I want to increase the Home World Cargo capacity, how do I do that?
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PlanetSize.txt: Name := Sphereworld and go on.
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Also I would like to set it up so that each race starts the game USING their facilities instead of the stock ones. How do I do this?
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Racial facilities should be availiable from start and provide "better" abilities (e.g. more research points).