The Setup
Setup:
Map: Karan, Indeps:6, Sites:50 all other normal.
Victory: 6 out of 10 VP's
Pretender
Wormfood the Ghost king, Prince of inventions, Patron to Artisans and Lord of the Emerald.
Magic :
Air 3, water 1, earth 4, death 3
Scales:
Order:3 Sloth:2 Misfortune:1 Magic:3
Fotress:
Watchtower
I could have gotten more magic on my pretender by simply taking more misfortune or taking some death but I really did not need it.
The Earth path gives a blessing of reinvigoration. I have looked to see if it makes a difference it should make one but I have not been able to detect it, anyway it seems like a good policy since fatigue is the great killer of communicants. If I could build an E10 SC I would!
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