Re: Wishlist for September
Well since wishing couldn't hurt...
An altered death9 blessing perhaps? Since you can never compensate for all the wierd sacred units in the game (not to mention those found in mods) it might be better to give death9 something else. Poison and Cold resistance perhaps?
National heroes are a very nice addition to the game but they either need to more numerous or a lot tougher. I can fully understand the basic idea with heroes being beefy normal units but as it stands now their appearance is fairly redundant. My own request would be that heroes grant the nation abilities it does not already have (a mighty airmage for R'lyeh would be a lot more welcome than a mighty watermage for example). Or giving an assassin/spy/healer/supply provider etc to a nation that lacks this. Or perhaps a few heroes could summon allies for free (Sporsnjall could perhaps summon 4 Vaetti/turn).
I wouldn't mind if the spell Transformation got an overhaul as well. And a site added that casts this spell on whatever unit that enters it.
A few more items that compensates for afflictions would be nice. We already have heart and eye "transplants" but what about items that compensate for other wounds? I really enjoy the idea of giving a wounded commander an item that turns a disadvantage into an advantage. Since only nature magic/arcosephale are reliable sources for curing afflictions the ability to craft items to help put a valued unit back into action would be really great.
That's all from me. I reckon you guys are drowning in suggestions already.
|