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Old October 19th, 2004, 05:07 AM
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Default Re: New Dom3 races! Post suggestions here!

Standard Ulm is as close to Dwarves as can be reasonably required, the only difference between them is flavor texts. Almost everything else that could be reasonably suggested is going to be of the generic fantasy cliche variety (orcs, elves, gnomes, halflings, draconians, all have been done). We've already got elves in the form of Tuatha Man and less so with Vanheim. Halflings are present as independent poptypes. So are trolls, they just need to be enabled. Jotunheim includes goblins alongside giants too.

I have a hard time even thinking of any ideas that have not already been done several times over. The frostlings that made an appearance in Age of Wonders and the Syron and Demon nations in AoW:SM were new stuff, but ripping those off would require permission from Triumph Studios.

I suppose a barbarian nation could be cobbled together from some of the indepedents. The basic barbarians, tribal warriors, archers and cavalry, and certain Indep mages (cloud mage, moon mage, enchantresses and witches) would make it possible, but such a nation would have to be magically weak to be thematic. That could be compensated for by maybe having them able to recruit some of the lower end summons type monsters as sacred units (thinking of drakes here, mostly), or similar that could give them some parity. Maybe having some stealth troops too, then they'd be similar to Pangaea in some respects.

The Amazon nation that has been done as a mod for Dom2 is looking like a good candidate that I suppose will make an appearance. I also would not mind seeing a second lizard nation based on the predatory ones enslaved by C'tis. Eliminate death magic, give them elementals and nature instead and it'd work. I was actually half-seriously contemplating making a mod that would have done just this, but I'm too lazy and unskilled to do the graphics work required. If I had some graphics base templates to go from, I might even do that, but so many other things to do...

An angelic nation to serve as a counterpart to Mictlan could be another new one, some human troops and various angel summons the same way there are lots of blood summons now. This become especially feasible if divine and unholy magic are revamped to more resemble the others, or else it could be done by using astral as the benevolent counterpart to blood (especially appropriate, as blood combos seem to be thematically corruptions of the pure forms of other paths, witness Fallen Angel, for example).

Edi
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