Some other wishes, mostly UI related:
Expanding the F1 view - currently you can see the provinces all by themselves, or provinces and commanders.
Being able to see only commanders would be great, especially if you could sort the commanders - by magic path, by currently issued orders, etc. Also, to sort by or somehow show at least some of the magic items carried - symbols or letters indicating a commander has a gem producing item, a forging item, a magic path booster, or an artifact. Also, showing the commander's HPs - this would make life simpler when dealing with fever fetishes.
Similarly, if the provinces could be sorted - by population, by unrest, by what magic paths have been searched there, etc. Being able to see population would also be a big help there, as would icons (or even letters) for the terrain types.
This would simplify site searching, tax rate adjustments, figuring out where to blood hunt, etc.
Being able to see a province's population and terrain type simply by clicking on it, instead of having to bring up the info screen for each province. (Maybe a filter to show the terrain types?)
As someone else said - the ability to disband units, even if it costs gold - say, something like 1/10 to 1/2 the recruitment costs. This would represent demustering the troops, giving a retirement payout, etc. Right now, it's sometimes almost impossible to get rid of the militia, for instance - movement rate 1, so it can take 5 - 10 turns (or more) to get them somewhere where you can have a battle, and even then - players you aren't at war with may not understand that you're not _really_ attacking them, you're just trying to retire some troops.
