Re: A poll on three components
It should be noted that the math is based on ">7" turns of taking damage, not just ">7" turns. They do not generate shield points when shields are at maxumum. And there are some caveats.
The ">7" comes from the fact that in >7 turns, the shield regenerator creates >7 x 25 or >275 (or effectively 300) shield points. However, even if your ship Lasts >7 turns, if you get all your shields depleted before turn 7 and some of your shield regenerators or shield generators get destroyed, this does not work.
Clear as mud?
Slick.
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Slick.
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