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Old October 19th, 2004, 10:44 PM
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Default Re: The Dominions 3: \"Wishlist\"

Quote:
PrinceofLowLight said:
I really don't like the idea of increasing uniy costs for more-built units. Instead of creating an artificial handicap for units, just make under-used things more effective.
Balancing hundreds of units perfectly is impossible, and if unit A is known to be only 99% as cost-effective as unit B, you'll never recruit A when you have the choice. Besides, this system isn't any more artificial than the current unit stat system, quite the contrary IMO: if you have two military academies, one that trains musketeers and one that train dragoons, never incorporating dragoons in your armies would certainly come at a cost.

I've seen this simple idea implemented in a couple wargames, and it worked like a charm.

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