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Ed Kolis said:
But the AI minister doesn't actually TEACH the player how to design ships... it just does it for the player, and not very well anyway
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That's exactly what I mean. I'm talking about something that would guide new players through the process, showing them how all these components go together to make a ship. Once they've gotten good at it, they can keep using the wizard or use the conventional approach instead. Teaching someone how to do something is a lot different then doing it for them.
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As it stands now the highest treaty, partnership, means you have to allow your ally to see all your systems and everything you see. This makes sense if you are fighting a common foe. However without the opportunity to block vision of your internal systems from your ally, I usually choose not to have a partnership with others unless the benefits outweigh the penalty.
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This got mentioned during the initial phases of SE4 as well. What I was thinking is that trade treaties and military treaties should be seperated out. So you could have a Non-Intercourse treaty militarily, but still have a Trade & Research treaty. I'd also like to see access to your space being something that you would grant seperately from any treaty, like the Civ3 Right of Passage. That way one could have a full Partnership treaty, but still not allow his allies ships into his space. I think this would be good for xenophobic races especially.
An ability to 'automate' certain types of trade would be good to. For example if I'm pouring my research points into say, WMGs, and my ally is researching Shields, it'd be nice if we could set up an agreement that each time we reach a new tech level (in specified techs) the two are automatically traded. This could also be done with resources, so if I have a massive mineral surplus but a defecit in radioactives, and my ally has the opposite problem, then we can set up a system where every turn I give him 10,000 minerals in return for an equal ammount of radioactives. This would save us the hassle of having to go into the trade screen every turn.