Saber Cherry : In some ways that's a nice idea, _but_ it winds up leading to some very ... cheesy tactics, where very burly high strength units wind up using tiny high speed weapons, which just doesn't seem right. A Niefel Giant using a dagger, for instance? All too likely, because let's say the Giant gets 3 times as many attacks with the dagger as with a great big battle ax. The battle ax has damage 10, the dagger 1, but the giant gets to add its strength 3 times, via 3 attacks, vice 1 attack with the battle ax.
This happened a lot in a bunch of roguelikes and other games, which led to making it such that heavy weapons had a better chance of delivering a critical hit, etc, but the half-ogre barbarians would still all too often using a steak knife.
