Re: Some of my wishes
To work correctly, the unit would have to have a base speed, modified by a combination of strength and weapon speed or inertia.
For example:
Human: Base speed 8, strength 10.
Giant: Base speed 8, strength 20.
Fist: Inertia 0.
Dagger: Inertia 10.
Sword: Inertia 30.
Giant Axe: Inertia 70.
Resulting speed = ((base speed) - (inertia / strength)) rounded up
Human + Fist: 8
Giant + Fist: 8
Human + Dagger: 7
Giant + Dagger: 8
Human + Sword: 5
Giant + Sword: 7
Human + Giant Axe: 1
Giant + Giant Axe: 5
So it all works out pretty fairly. I'd rather have a giant attack 5/10 rounds with a long, powerful weapon than 8/10 rounds with a length 0, low damage weapon. Similarly, I'd rather a human NOT use a giant axe and attack only 1/10 rounds, whereas in the current Dominions combat engine it would be an excellent idea to equip infantry with, for example, Jotun Longswords. These are just example numbers; ideally, armor would be worked in as well.
-Cherry
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