Thread: Dom 3
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Old October 21st, 2004, 03:46 PM
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Tyrant Tyrant is offline
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Default Re: Dom 3

I like this game so much that i do not have a big list of desired impovements, but here's a couple things i'd like to see.

-An obvious area for game expansion is buildings. Right now there's just temples and labs, but other stuff could be added- buildings that augment PD, change scales, add resources, provide patrol, lower unrest, cause unrest in adjacent provences, provide intel, protect against provence targeted spells or events,etc.

-Siege engines of various sorts

-The whole subject of castles needs some attention. Perhaps it's not true for smaller games where players have more room, but in the big games with lots of players fairly close to one another small forts are the way to go, and the largest ones are clearly bad options.

-More enchanments and/or summon spells for defending individual provences. Stuff like the Hamma Dryads and the sentinal statue, but better or cheaper. It's very hard to defend territory. I realize that is a deliberate design feature, and i see the wisdom of that plan, but it is taken too far and ends up limiting strategic options.

-A larger exploration element, perhaps more magic items or volunteer heroes from neutrals.

And finally, the one thing i most want to see in Dom III-

-Improved hosting support! Either a profesional hosting service run by the game designers or their agents (i'd be willing to pay $20 a year for this), or an automated hosting package similar to Mosehansen's included with the game so that it would be easy to set up home servers. What's there now is not half bad, but i do think that making it easier to set up games would go along way in expanding the player base. I played alot of solo and hot seat until i found Mosehansen, then i jumped right into net play. I played alot of VGA Planets in the old days, and the memories of what a pain it was to arrange and manage games detered me from seaking net games until i found an easy and painless venue.
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