Re: New Dom3 races! Post suggestions here!
After seeing Gandalf's list of themes/ideas that already exist in Dominions I started to think. I found two theme/ideas that I don't think already exist: culture that values spartan way of life, resistance to pain, strength of body and mind strong enough to control it perfectly. Another one has been in side-role many times, but never really the main thing of a race: monasteries. I think they would go well together:
*only light to medium infantry, but very skilled and not expensive
*sacred heavy infantry, if it is made different enough from Heart Brothers
*monk/eunuch mages and leaders, also quite skilled
I don't know what magics I would give them, but some levels of Earth could represent the hardiness of theirs. No Death, as the dead should be given rest, but maybe a path with strong summons. Astral could be, but more for the spiritual/divine guidance than for any 'real' reason. Maybe nature, as monks often worked as healers and herbalists in the middle ages.
I would like the leaders being viable choice for casting some personal buffs and going to front line, but they would have to have many hitpoints, extreme skills or be way too cheap. I don't know of a real theme for it, so it it more of an idea than a nation ready enough for a mod, but anyway...
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