TURN 8:
Provinces: 3
Treasury: 265
Income: 297
Upkeep: 68
RP Total: 13
Forts: 1
Temples: 1
Max Dom: 6
Converted Prov: 10
Research
Conjuration:
Alteration: 3
Evocation:
Construction: (+13)
Enchantment:
Thaumaturgy:
Blood Magic:
Gem Income
Fire:
Air:
Water: 24 (+3)
Earth:
Astral:
Death: 16 (+2)
Nature:
Blood:
~ Alteration 3 completed.
I accidentally forgot to split research Last turn. I only needed 10 of the 13 to complete Alt 3 and now have 3 extra there toward Alt 4.
Brave Breakers were recruited by Arcoscephale
Shipwreckers are now available, Ygologna commands 20 men for 150 gold.
J=Jotunheim, I=Indep., Mg=Marignon
J 6 (207) Yldemir Capitol 100/0 (29750, 222, 80, 438) 25 Def
J 6 (208) Farsen Forest Forest 100/0 (7280, 34, 32, 126) 5 Def
J 3 (218) East Farsen Forest Forest 90/4 (9680, 45, 30, 196) 5 Def
I 2 (202) High Yldemir Forest 40,(40),60,40,30,50 Barbarians
I 6 (195) Oeversee Plains 70,40,(40),30,50,50 Barbarians
I 3 (212) West Farsen Forest Forest (80),(70),30,60 Barbarians
I 2 (180) Suddeir Down Plains (20) Heavy Infantry/Heavy Cavalry
I 1 (183) North Horslund Forest Forest (50) Militias/Light Infantries/Archers
? 0 (216) Frostwater Mountain (40) Light Infantry/Militias
I 0 (205) Aeros River Mountain (30) Militias/Archers/Heavy Infantry
I 1 (166) Horslund Forest Forest (40) Barbarians
I 1 (165) Tolk Farm Lands (80) Crossbowmen/Heavy Cavalry
I 0 (152) South Horslund Forest Forest
? -1 (146) Vorgunmarsh Swamp
I ? (193) Upper Skelde Farm Lands (50) Militias/Longbowmen/Knights
Mg -1 (141) The Sinking Land Farm Lands
I ? (189) Skelde Henge Plains
I ? (179) Braegen Marches Plains
I made a mistake since I started this and had Oeversee (195) listed as forest when it is in fact plains. I will fix that here and from here forward.
This turn I recruit a Jotun Skratti which is 2W, 2B, and 1 random sorcery path. Hopefully I will eventually get one with 2W, 3B so that I can make a water bracelet and summon ice devils. It does appear that druids are sacred, so this appears to be my best long term research option for the time being. For now, though, I will wait to invest the 400 gold up front to get them going (cost of temple and lab).
I now have a total of 4 Niefel Giants, 8 Jotun Axemen, and 5 Jotun Spearmen. I put the Jotuns in one squad (I leave 1 Spearman to guard Angerboda) and have them in the center to Hold and Attack Nearest. I put the Niefel Giants in their own squad (mainly because they are faster) and set them back a step or two with the same orders. I now script Vaklidun to cast Quickness, Breath of Winter, Mirror Image, Mistform, and Attack Closest. I change Gotvid to cast Quickness, Breath of Winter, (hold) 3 times then Attack Closest. Hopefully this will allow him to time up right with Vak to attack at the same time. I send the army to attack (202). Hugin the Herse will stay to pick up later re-inforcements and pick up forged items in the turns ahead. Vaklidun now has 6 winter wolves. I just notice that these also get a nice boost in Zens new spell mod and this should help my cause

. I also take a moment to notice that none of my Niefel Giants are wounded, but 3 of my Jotun Axemen are now afflicted.
I send Starkader on to (189) to scout some more and move Tunne to (152).
Angerboda will start to research Construction with 13 RPs. Once I get Construction 4, I may use Angerboda or another Gygja to search the surrounding provinces for magic sites. I intend to use Acashic Record a lot later on, but it will be a while before I have the gem income to do that.