Re: Jotunheim: Niefelheim AAR
TURN 15:
Provinces: 7
Treasury: 504
Income: 521
Upkeep: 158
RP Total: 48
Forts: 1
Temples: 1
Max Dom: 6
Conv Prov: 12
Research
Conjuration: (+3)
Alteration: 3
Evocation:
Construction: 3 (+45)
Enchantment:
Thaumaturgy:
Blood Magic:
Gem Income
Fire:
Air: 6 (+1)
Water: 11 (+4)
Earth:
Astral: 6 (+0/4)
Death: 36 (+3)
Nature:
Blood:
~ Gotvid was struck by an arrow again and survived. Is there any way to protect yourself from these attacks early in the game without the higher research domes? It seems like they are higher research level to get early on.
~ Vaklidun could not find any magic sites in (180) Suddeir Down.
~ Freke could not find any magic sites in (180) Suddeir Down.
The Archers in White are still employed by Tien Chi.
Fordo Boggits Elite Warriors are now available, 40 men for 220 gold.
The rest of the mercs are now gone.
J=Jotunheim, I=Indep., Mg=Marignon
J 6 (207) Yldemir Capitol 100/0 (30950, 230, 173, 446) 25 Def
J 6 (208) Farsen Forest Forest 100/0 (7410, 41, 33, 173) 5 Def
J 4 (218) East Farsen Forest Forest 100/0 (9880, 56, 30, 186) 5 Def
J 6 (202) High Yldemir Forest 100/0 (7380, 44, 33, 183) 5 Def
J 6 (195) Oeversee Plains 100/0 (10610, 84, 22, 224) 5 Def
I 4 (212) West Farsen Forest Forest (80),(70),30,60,60,40,60,70,90,40,90,70 Barbarians
J 6 (180) Suddeir Down Plains 90/4 (10070, 30, 18, 193) 5 Def
J 6 (183) North Horslund Forest Forest 100/0 (9130, 36, 31, 168) 5 Def
I 2 (216) Frostwater Mountain (40) Light Infantry/Militias
I 0 (205) Aeros River Mountain (30) Militias/Archers/Heavy Infantry
I 6 (166) Horslund Forest Forest (40),50,40,60 Barbarians
I 4 (165) Tolk Farm Lands (80),50,90 Crossbowmen/Heavy Cavalry
I 3 (152) South Horslund Forest Forest (50),(60),(40),(40),(40),(40),(40) Light Infantry/Heavy Infantry
Mg 0 (146) Vorgunmarsh Swamp
I ? (193) Upper Skelde Farm Lands (50),(50),(50),(30),(50) Militias/Longbowmen/Knights
Mg -1 (141) The Sinking Land Farm Lands
I ? (189) Skelde Henge Plains (20) Tribal Cavalry
Mg ? (179) Braegen Marches Plains
? ? (169) Skeldmarsh Swamp
? ? (170) Oast Hills Farm Lands (9) Heavy Infantry
? ? (153) Golana Swamp
? ? (161) Bolfar Farm Lands
? ? (187) Godsgrave Pass Mountain
? ? (172) Mount Isen Plains
Another update on populations and incomes this turn for provinces that are conquered.
Aude was the Gygja I forgot about Last turn and has 1S, 1D, 2N, 1B as her paths in magic. I have 2 of the spearmen that are in the capitol guard Alf, my 2W 3B Skratti and add another spearman to guard Angerboda.
Hugin starts to construct a fort in (180) to help protect the sages that I will start recruiting. It costs me 450 gold and will take 3 turns to build. I set the province defense here in (180) to 5.
Vaklidun, Gotvid, and Freke move on to province (166) to attack the barbarians there. I now have 12 winter wolves and am enjoying their effectiveness.
I have all of my mages in the capitol research construction with a total of 48 RPs. I set 45 RPs in construction to complete level 4, and put the remaining 3 RPs in conjuration. I plan to now go for conjuration 5 for Acashic Record, but also intend to use level 2 for summoning some Ice Drakes and level 3 for summoning some Vine Ogres. My Last game I didnt use any Vine Ogres at all, but with a druid site early in the game and with the improved stats of the Vine Ogres in the mod, I will try some again this game to see how they work. I plan to have a few Ice Drakes be a part of my 2nd army that I will start to form very soon and maybe make an army of Vine Ogres later on.
I will attach another updated screen capture of the map here.
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