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Old October 23rd, 2004, 09:49 PM
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Default Re: Adamant Mod Discussion Thread (0.15.00 Release

Lol, never thought about that.

Ok, its idea time.

I still need suggestions for the repair homunculus and the reformation node. I could do something along the lines of a quicksilver being that can assume whatever shape it needs or I could do a glowing orb that will repair the ship magically, or I could make a spiderlike being that can repair the ship. I could even make a smithy if that sounds interesting. Should the repair homunculus be a smaller Version of the reformation node or something entirely different? Is there something I have not thought of that would be cool looking?

For the apothecary bay I was thinking of a bench with a mortar and pestle and jars and bowls that sort of thing.

For the mirror image I was thinking of three orbs each with image of a the same ship in them.

For the see invisibility I was thinking of a large lens mounted in a bracket.

Any ideas for the combat sensors and multiplex tracking?

Any ideas for any other components are welcome.
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