Re: New kinds of PDCs
Neato. Some things that are sort-of related to this that I have been thinking of:
Reduce the supplies that engines store by a lot (though varying for engine type, IE, solid rockets would hold more fuel "inside" than an ion engine) and increase the need for supply storage.
I have no idea how this could be done currently, but have a requirement of one "reactor" component for every X number or kT of engines/weapons/shields/etc. Might have to be a feature request to MM...
Change QReactor component to generate a fixed amount of supplies instead of unlimited.
Make sure that the AI builds lots of Supply Tankers.
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