
October 24th, 2004, 12:15 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Armageddon was held in Zemike
Quote:
puffyn said:
I second that. Very neat battle, but my computer simply didn't have the power to run it at an acceptable speed.
I think the problem is with the spell-casters. I imagine that the spell-casting AI evaluates _all_ its choices every turn. With essentially everything researched this took about 10-15 seconds for each mage on my machine (1.5 GHz with only 512 MB of RAM); an acceptable delay for battles involving a sensible number of mages, but it's simply painful with hundreds of them involved. Fast-forward helps the graphic animations go more quickly, but doesn't help this spell-casting-decision bottleneck.
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Those decisions are made on the host computer when the turn is run - it shouldn't be anything to do with AI that's making it slow to watch in the battle replay.
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Wormwood and wine, and the bitter taste of ashes.
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