RedRover:
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On the Glitch: I should clarify. Normally, when you go into a unit screen and left-click a unit value, it will give a current value and an original value. For example, an original Encumbrance of 3 might be modified to 5 by armor. The unit screen shows a 5, and the left-click shows a current value of 5, and the original value of 3.
[quote]
For Attack -rating, the unit screen shows original value and the left-click shows original value plus all the modified values for all attacks the unit has. A knight might have basic attack rating of 11, but has lance attack at 11, sword attack at 12 and hoof at 11.
RedRover
Quote:
However, the unit screen Precision value for the Grey Elf Archer, for example, shows an 11 (the original value). The left-click shows a current value of 11 and an original value of 11. But the +1 from the composite bow should have increased the current value to 12. So, in play, is the computer using a value of 11 or 12?
Is it not reading the Precision increase for the weapon, or just not reporting it?
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If the unit would have two missile attacks with different weapons, maybe sling and javelin, the precision rating would be original+weapon's precision value for both of them. Left-clicked precision does not show them the same way attack does, but I think it reads them just fine.