Re: 19 User Interface Problems
Regarding the filters on the planet display, it occured to me that one way to increase the usefulness of the sort and "display/hide" screen would be to offer many options at the top. AND allow a buttom to enable a progressive screening affect ffrom left to right. Thus, a player could click "breathable", and in next column, click "not colonized" (which would show the non-colonized "breathable" world FROM the planets in the first column, etc...
This would allo players to select a specific set of planets by a variety of criteria. What do you think?
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