Quote:
Soapyfrog said:
Ah, how does the fatigue/ap interaction work? I thought you only ran into to trouble at 100 fatigue. Also large number of afflictions is interesting, meanig the hits that got through were quite substantial.
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Every 10 fatigue, your defense decreases by 1. Every 20 fatigue, your attack decreases by 1. To determine if an attack is armour piercing, you check 2d6oe - fatigue/15 < 2. (Manual page 15) So at 88 fatigue almost every hit will be armour piercing.