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Old June 28th, 2001, 04:16 AM

Phoenix-D Phoenix-D is offline
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Default Re: Fleet orders vs ship orders

OK, I've done the following now:
(all tests: Side 1, Fleet of 5 Meson escorts, 1 colony ship)

First set: colony ship unarmed. No matter WHAT I select- ships do/don't break, colony ships do/don't break, and no matter the target, the colony ship runs to the upper corner. In fact, any ship without a weapon breaks formation regardless.

EDIT: A ship WITH a weapon will break formation. I haven't bee able to get anything out of this in the sim so far though, other than these two.

Phoenix-D

[This message has been edited by Phoenix-D (edited 28 June 2001).]
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