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Old October 30th, 2004, 02:53 PM
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Ed Kolis Ed Kolis is offline
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Default Re: Antares Mod preview

Well, the Antares Mod had its first official battle today... a Cruiser armed with 2x Autofire Disruptor and 4x Heavy Plasma Cannon faced off against six Frigates with 2x Armor Piercing Gauss Cannon (all ships involved had Adamantium Armor/Structure but only Nuclear Drives since I hadn't bothered to put the other drives in yet )...

Well, I was expecting it to be a cakewalk for the cruiser, but I forgot about SE4's multiplex rules and the huge defense bonuses I gave to small ships... which means that my cruiser's first volley of plasma cannons (too far out for the disruptors to fire since they weren't heavy mounted) all missed... then some frigates closed in and fired their gauss cannons... ok, my cruiser took a bit of damage... then I closed in and fired again and destroyed a frigate with one shot... but the stupid multiplex rules kept me from shooting down any more ships with my remaining weapons! The next computer turn, the frigates destroyed all my internal systems, leaving only the armor, and the turn after, they destroyed the armor.

So much for tiny ships being useless... this is shaping up to be a quite interesting mod... especially with the MOO2 sounds playing whenever weapons fire
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