Quote:
Suicide Junkie said:
Wouldn't the order tiles have to be specific rather than generic?
Such as "move to system X" and "Attack ship Y"?
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No, they would be very generic, such as "Move". You decide where they actually move on your turn. If you had three fleets with a move order, you would decide which fleet to move first (and where to move it. The ships in the fleet could move all toghter, or you could split them up and move each ship to a different system). Then one of the other players would execute one of their Move orders. Combat would occur when enemy ships were in the same sector.