Thread: New Mod
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Old June 27th, 2001, 10:20 PM
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ZeroAdunn ZeroAdunn is offline
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Default New Mod

Ok, I just uploaded my new mod. What it's got:

Hull reinforcement: No space adds 1000 structure to a ship 2000 minerals. Designed to make a combat ships tougher. only one per ship.

There is an organic and crytalline Version, organic repairs crystalline damage to shields.

Only one level of master computer, 50 spaces.(more regarding this change latter)

Lidar (20): Allows scanning 1 sector away, 15% combat to hit bonus

Command Bridge (50): Secondary bridge, same ability as neural combat interface.

Scrap Yard: Weak construction yard, gives 100% return on scrapped items (I don't think this works but oh well.)

Thrusters (10): same as afterburners but for a ship, max +2 bonus

Beefed up armor.

Advanced AI: New tech tree, gives better master computers, adaptive shields: 100 sheild gen, 100 shield regen.

New Ruin techs:
Biomechanical armor, same as bioarmor,
Plasma engine, 2 standard movement

New mounts:
Pulse mount: 75% damage, +50% accuracy
Ranged mount: +4 range 200% size.
Hardened ship & Base: Double cost double structure.

Well what do you think?
Go download it.
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