Hey folks, I only reworked the colours.
Original map is by Jason Lutes - so if you're fond of the details, thank him for his great work, 99,5% of them where already there.
After all, it where the details (and the ideal size) of the map that made me think about doing something about it's colours - the original was somewhat pale and bleak IMHO.
Impassable borders are a prob, because borders are drawn as an overlay with less than 100%, so the background shines through. Unless I can figure out which colour to use with what %-age, if colour values have to add, subtract, multiply or whatnot, I won't be able to redraw border lines as they currently are (It wouldn't even be of much use to know the original colour, obviously, as I moved everything about in the colour space, and can't really remember every step

)
I don't know what Jason used to make the map, but I'm using "The GIMP" (Gnu Image Manipulation Program, v2.0.1 for win32). You can get it for free at
http://www.gimp.org/. It's running fine on my P2/400-384MB box on W2kSp2.
It's the same prog that the devs are using for graphics. On Illwinters site, there
"is a xcf file (Gimp) with trees, forests, mountains and some specials from the Orania map. " Download mapstuff.xcf
That ain't the same map features that Jason is using - obviously he drew them himself. I already have extracted some from the Cradle and Parganos Maps, but it's tedious work to either remove the texturing or fit background colour/texture with those at the place where the cut-out feature is placed. So I won't recommend that for any one new to mapmaking and the prog in general.
Nice to see you like the map.
c.u. soon
Stefan
edited: .. spelling ...