Re: The Star Trek Mod - Final Update
They merely need more scout ships. Add "Attack Base" design types, then have the AI build some in Construction_Vehicles. The AI will use these to explore new systems. Colony ships can _NOT_ be used to explore by the AI. These "Attack Bases" need no weapons, and are just warship hulls with lots of supplies. Well, you might want a few weapons in case they run into a ship they need to blow up...
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