Re: Water Magic
Well I think the spell would be fine if it had a (70-enemydominionstrength*10 + friendly dominionstrength*10) % chance of success.(after all it costs as much as three waterqueens), so it should be powerful It would very rarely suceed against enemy capitals and generally wouldn´t help much offensively, but it would be an awesome spell for defense.
Right now it is rather pointless to have a 6+ water mage, so water magic needs some nifty highlevel spells.
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