Re: Water Magic
The curse of atlantis spell is unlikely to appear in dom3. Not because it is a bad idea, but because it would probably be too powerful. Also because it wouldn't be possible to graphically represent it on the map the way it should be.
When we worked on dominions 1 we intended to have spells that would change the map. The pixelated maps of dom1 changed with temperature and growth. Initially we intended spells to change the map as well. Mountain ranges, forests etc. We also intended the atlantian dominion to flood coastal provinces by slowly replacing pixels into blue ones. The problem with this (one of them) was that the trn files would become huge as they would have to include changes to the maps.
This is actually the part I miss the most from dom1. The changing terrain. On the other hand there were not many effects of terrains on the game.
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