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Old November 3rd, 2004, 10:48 AM
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Aiken Aiken is offline
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Default Re: The Star Trek Mod - Final Update

STM v.1.8.6:

1. Little error in Dominion Torpedo Weapons tech:

Name := Dominion Torpedo Weapons
Group := 8472 Technology (should be "Dominion Technology")

2. Spelling errors in:

a) Anit-Proton Beam I-X. Should be "Anti-Proton Beam"

b) Pulse Anit-Proton Beam I-X. Should be "Pulse Anti-Proton Beam"

c) Telokinetic Torpedo I-III. Should be "Telekinetic Torpedo"

3. Error in Organic Nacelle II-V
Name := Organic Nacelle II-V
...
Tonnage Space Taken := 50 (should be 500)
Tonnage Structure := 25 (should be 250)

4. Warp Drives still have damage resistance of 20 kt. With Propulsion mount applied, they have damage resistance of 0 kt - undestructible component. Change it to 200 kt, or better 500 kt.

5. Serious bug with Energy Weapons and Enhanced Energy Weapons techs:

All races use 2 techs for their energy weapons - Energy Weapons and Enhanced Energy Weapons. But in fact there are several Energy Weapons and Enhanced Energy Weapons tech in Techarea.txt and each one requires different and incompatible racial techs:

Code:
Name                  := Energy Weapons
...
Number of Tech Req := 2
Tech Area Req 1 := Advanced Physics
Tech Level Req 1 := 1
Tech Area Req 2 := Borg Technology
Tech Level Req 2 := 1

but also

Name := Energy Weapons
..
Number of Tech Req := 2
Tech Area Req 1 := Advanced Physics
Tech Level Req 1 := 1
Tech Area Req 2 := Breen Technology
Tech Level Req 2 := 1

etc, for each race


Same for Enhanced Energy Weapons tech.
It really confuses game and therefore _all_ weapons that require Energy Weapons and Enhanced Energy Weapons tech are unavailiable.

How to fix: make this techs completely independent, ie Borg Energy Weapons/Borg Enhanced Energy Weapons and Breen Energy Weapons/Breen Enhanced Energy Weapons, etc for each race. Change racial weapons to require modified Energy Weapons and Enhanced Energy Weapons techs.
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