Re: Water Magic
Good ideas Sandman. I especially like Amnesia since that would be a way to put "the fear of water" into buffed up heroes. It would be good to be able to clear out the Hall of Fame.
I'll add a few of my own.
Summon Leviathan
Ritual. Summons a massive aquatic dragon-turtle. It's basicly an underwater flying trampler with high protection, huge bite damage and 250 hp. Water could use a high end summoned creature.
Jaws of the Abyss
Battlefield summon. Draws the attention of a megalodon (giant prehistoric shark). The monstrous creature will randomly attack any creature on the battlefield until it is slain. The spell is powerful enough to shield the casting mage for a short time (3 turns).
Strangling Kelp
Battlefield attack. Animates strands of kelp in an aoe 2 attack. Units become entangled and suffer three str 10 tentacle attacks.
Mermaids Gift
Ritual. Commander without amphibian, poor amphibian or aquatic recives the ambhibian ability.
Armor of Ice
Battlefield Enchantment. Grants additional protection for the caster. Protection is higher in colder provinces.
Path of Icefloes
Ritual. Caster gets sailing ability for one turn.
Clarity
Battlefield Enchantment. Caster recives +50 precision for the next spell or missile.
Waterform
Ritual. Makes the caster permantently etheral, stealthy and aquatic. Doesn't work on Pretenders.
Quench the Flame
Battlefield attack. Does tremendoes damage to a creature with a heat aura or a Fireshield. It also extinguishes burning units in an area. Could be a Caelum specific spell.
Well of Youth
Global enchantment. Morale is greatly improved inside dominion, growth scale increases. Cancels out the effects of the spell Burden of Time inside your dominion.
Sunken Treasures Arisen
Global enchantment. All water provinces inside your dominion have a chance to yield additional gold each turn. The amount of gold depends both on dominion strength and luck scale. Exceptional results includes gems, magic items and possibly units.
Call the Vortex
Units inside a large area on the aquatic battlefield are tossed around randomly on the battlefield, damaged and fatigued.
Waterspout
Battlefield Attack. Hostile Unit gets hurled trough the air and lands in a random square. Suffers moderate damage.
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