View Single Post
  #135  
Old November 6th, 2004, 01:09 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: The Dominions 3: \"Wishlist\"

Quote:
Sandman said:
What if bless effects applied to the pretenders as well? Overpowered at the moment, yes, but it does make sense thematically.
It does? Not my opinion. Blind faith is really what makes an unit holy, and thus eligible for bless effects. Pretenders are merely a bunch of egocentric maniacs with an unextinguible thirst for power, and enough charisma to fool others into believing they're gods. And that's it - I have a hard time imagining they share their followers' faith in themselves.

Quote:
Or what if the magical choices of a pretender gave priests extra spells? Say, holy fire to priests of a strong fire pretender, or holy armour to priests of an earth deity.
Holy fire, holy armour - that's sort of Fire 9 and Earth 9 give you already.

Quote:
Give fortresses extra abilities. For example, a wizard's tower gives +1 research to all units within. A holy city increases dominion spread and gets a defence bonus based on dominion. A dark citadel weakens besieging enemy morale. A forest citadel can't be seen from adjacent provinces, and regrows quickly. A tribal encampment can be disbanded to yield 80% of the gold it took to set up, and is always destroyed when captured. A maritime city allows sea travel to units stationed there. And so on.
Some good ideas here. What about the nation/theme bringing flavour to fortresses instead? After all, Ulm fortresses already get a production bonus. Eg, if you've ever read Lovecraft, you probably know that the architect who designed R'lyeh (the city) had a very unusual sense of geometry - and because of that R'lyeh caused insanity to people who were unfortunate enough to visit it. Maybe in Dominions R'lyeh fortresses could get a chance to cause feeblemindness to non-mindless, non-Illithid and non-Starspawn units who happen to be in the province. Pangaean fortresses could have a 'Beckoning' effect on besiegers. Diabolical Faith fortresses could have a 'Looming Hell' effect on besiegers. Pythium fortresses could grant a +1 strat move bonus, and ignore terrain penalties in castled provinces. And so on.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote