Quote:
Kristoffer O said:
There seems to be some kind of problem with quickened commanders and their orders. Every second choice one seems to be made by the computer. Not entirely sure, but I would be glad if anyone could confirm this.
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I have expirienced something similar (v2.12):
While playing Caelum, I sent my mages to attack provinces scripting them:
1 X Quickness, 4 X Thunderstrike.
What happened in the combat reproduction:
The mages cast a random spell (presumably chosen by the AI), follow by Quickness (that is, the random spell and the Quickness occoured in the same battle round, but Quickness was second).
After that, the mages went on to 4 more thunderstrikes and after that the AI took over.
(Also, sometimes the random spell would be thunderstrike, and in that case, IIRC, only 3 extra thunderstrikes occoured).