
November 9th, 2004, 10:36 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: The Star Trek Mod - Final Update
Also note that I called for the impulse engines using their Combat Movement ability rather than their AI tag.
|