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Cheeze said:
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Joachim said:
Yes it does. THe advantage of 4 teaming up is that you only have to research a quarter of the tech, or in other words you get 4 times as much tech. Plus the immeadiate trade of at least 2 or 3 breather types (possibly 4 if you are lucky) and 2 or 3 colony types. You can also trade resources, allowing the most efficient use of everyone's planets.
So, contrary to your "ANY" clearly, not allowing trade of any kind stops the research, breather, colony type and resource trades. So please explain how this would not balance the field better? The remaining players still have a chance as they will not be left so far behind on the tech tree and colonisation tree.
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No, since they can do all those things with every player. However, an agreement to eliminate everyone else is not something your rules have any effect. So there is no balancing on that. Explain to me how these stipulations effect that kind of strategy.
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Because it gives the other players a chance. Simply put, an alliance of 4 trading everything will put themselves so far ahead with tech that the remaining players cannot stand a chance. If they dont have that advantage the other players still do have a chance. Not as good, but much better than it is with a wide tech gap.