Re: Hey, waitaminute...
Sometimes I wish there was a toggle that determined whether or not your troops are left on the planet after the battle. It's kinda frustrating when you move your fleet to another planet and begin the ground assault only to find you have no troops on your transport ship!
Does anyone know if this other bug has been fixed yet?
One time, I put a cargo component or two on all my ships and loaded each one with troops. Then, I attacked a planet with 10 battlecruisers carrying some odd number of troops. Here is how the battle went:
Ship 1's troops land on the planet. The odds are 10 troops to 20 militia. They beat down the militia to 10 but all die in the battle.
Ship 2's troops land on the planet. The odds are 10 troops to 20 militia. They beat down the militia to 10 but all die in the battle.
Ship 3's troops....
Well, you get the idea. For some reason, the game treated each ground assault independently and reset the defender count.
Nowadays, it's just so much easier to glass the planet. So, I haven't gone back and tested that.
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