Quote:
Cohen said:I'd completely agree with Panther.
|
Amazingly enough, that does not make Panther completely wrong.
It's phases like 'fastest researching nation', 'draconians, hawks, and up to
about 20 seraphs and maybe 40-60 archers', 'supreme advantage' that do. Whom
was he plaing against? Someone with neither a clue, a long term plan, nor
even superficial knowledge of Caelum's tricks.
One thing's for sure. I have never had a problem with fighting Caelum when I
have played Pythium, Vanheim or C'tis. I hate Jotunheim, but I think that they
would also easily deal with Caelum. Yes, Caelum is among the top nations,
especially if diplomacy is forbidden, but I stopped played them when I
realized how limited they are in the late game. The one time I have fought
a strong Caelum nation with Vanheim, I was winning only one battle in three,
but six turns after the war started, he did not have a castle that could
produce anything... and he had not killed a single mage of mine. Afterward,
a few cold immune Vanadrotts trapezed on top of his province-taking squads,
and he went AI.
Do not get me wrong. On a small map, or with clear teams, I would like to play
Caelum. But on a decent sized map with ten players, I would pick a race with
no glaring weaknesses, and that excludes Caelum.