Quote:
alexti said:
While being one of the top nations, Caelum is not straight-forward to play. They need to branch out their development to have some capable armies that don't rely on seraphs too much. Some kind of balance between defenses and raiding is needed.
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Exactly - same with Pythium and Arco, etc. The top tier nations (for anything but a tiny map blitz, where simple nations like Ulm or New Era Pangaea shine) tend to be complicated and require more thought and strategy.
A little bit of a boost for defense (PD, etc) might be nice to see, likewise a little bit of a nerf for raiders, so that they can't _always_ move before being counterattacked. (Vanheim was a huge PITA in one of my Caelum games; took 10-15 turns to deal with his raiders. Only another 5 or 10 to finish his nation after that though.

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