Re: Conceptual Balance Series (Mod)
I am glad you brought this up, for I have been meaning to ask about that.
Does Zen's mods truly cut out the false horror spam? What is to prevent the Seraphs from still casting quickness followed by 4 false horrors anyway, even at 30- fatigue? The only difference I could see is that the AI will rarely cast any more horrors at the higher fatigue cost after the script ends. But they don't much cast horrors anyway, frequently preferring for whatever stupid reason to cast phantasimal warriors instead.
Has anyone tested this with the spell mod?
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