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Old July 3rd, 2001, 08:11 PM
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Default Re: New CI bug with v1.41 ?

quote:
Originally posted by PsychoTechFreak:

Could anybody of you who has a similar savegame (best would be with 3 or more races, to see if it's one counter per race *shudder*) check this out ?



Very bad news on this question: All of my CI projects just counter ONE (the very first) attack and they fail on the next attacks which are done in the same turn. This means (even with 12 almost full CI level 3 projects):

Race 1 attacks you with e.g. 5,000 points and fails against your CI projects, if it has a 2nd, 3rd... attack in the same turn : these are successful although all CI projects which SHOULD counter an attack are reset to zero.

Every further attack of race 2,3,4... in the same turn are successful.

Unfortunately this is a systematic error, not a function of random.

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