Re: Fools Lament II - Newbies Welcome
Mind Hunt: You cast it on a distant province, your mage casts mind burn or soul slay on a randomly selected, non-hidden commander. Spell is resisted as normal (i.e. base + penetration + d6oe vs target MR).
If there is an astral mage in the target province, then I think it is nearly guaranteed your mind hunting mage will be feebleminded... i.e. the astral mage detects your mind hunting mage's silver cord and severs it, resulting in feeblemind.
Mage Duel: Or Mind Duel? I forget. Basically you can cast this on the battlefield, a random astral mage on the other side is targetted, you do a contest of astral skill and the loser dies, both mages die in event of a tie (basically both sides roll d6 + astral).
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