Re: Any Unique tech mod out there?
The easiest way would be to modify the data in the files that just contain the new info, then paste that into your mod. This will preserve the few data file changes that were in various Gold patches (such as Mineral Scanners having a 15/30/45 progression instead of 10/20/30). I think all you have to do is replace the target type and vehicle type entries for all components with the new Gold entries that include drones. Load up SE4 and it will tell you where the problems are.
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