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urgent: sat-launching in simultanus games ?
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November 14th, 2004, 05:47 PM
PvK
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Re: urgent: sat-launching in simultanus games ?
It will launch as many as it can. So you end up either launching at least four per sector, or reloading the ship with a single satellite for each sector. One work-around is to send two ships. One has no launcher and holds the satellites in storage. The other has a launcher and gets one satellite manually given to it each turn.
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