Re: AI States
Is there any way to tell (other than guessing) what 'state' an AI is in?(ie, exploration, defense, attack, infastructure etc.)
No - only by knowing what they are supposed to be doing in an individual state (i.e. building certain items, etc.)
If not, I would dearly like a description on screen when the ministers are engaged for AI state, this would help modding greatly.
I asked MM about this back in Jan/Feb via e-mail b/c I thought it would greatly help modders create scripts - his reply was that players could then cheat somehow.
Also, how does the AI switch states?? Will it be in the middle of infastructure, be attacked and then respond to switching to defense mode? Or will it finish all the orders in 'infastructure' and then move on to 'defense'?
One of the great mysteries in life. . .
[This message has been edited by Tampa_Gamer (edited 02 July 2001).]
[This message has been edited by Tampa_Gamer (edited 02 July 2001).]
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